Curriculum Vitae (CV)

Mars Games

Roles:

Lead Developer
November 2024 – Present

Developer & System Designer
June 2024 – November 2024

Projects:

  • Unannounced Title
    Platforms: TBA
    Release Date: TBA

Tools:

  • Unreal Engine 5.4, Visual Studio, Rider, Plastic SCM, Jira, Confluence

During my time at Mars Games, I was involved with designing and developing several gameplay systems, coordinating between the engineering and systems design departments, implementing development standards and best practices, educating engineers, and overseeing development efforts.


Penta Research

Roles:

Embedded C++ Developer
June 2023 – August 2024

Projects:

  • DoD Project at Lockheed Martin
    Platforms: Embedded
    Release Date: CUI

Tools:

  • ​VS Code, Git, GitLab

As an Embedded C++ Developer at Penta Research on a Lockheed Martin contract, I was responsible for designing and developing low-level systems for a DoD project.


Integration Innovation, Inc.

Roles:

Junior Unity Developer
February 2021 – June 2023

Projects:

  • Blackhawk Training Simulations
    Platforms: Windows
    Release Dates: CUI

Tools:

  • ​Unity Engine, Visual Studio, Rider, SourceTree, BitBucket, Git, GitLab, Jira, Confluence

As a Unity Developer at Integration Innovation, Inc. (i3), I was responsible for designing and developing various systems and tools that improved gameplay, enhanced educational content, and improved development workflow.