
Mars Games
Roles:
Lead Developer
November 2024 – Present
Developer & System Designer
June 2024 – November 2024
Projects:
- Unannounced Title
Platforms: TBA
Release Date: TBA
Tools:
- Unreal Engine 5.4, Visual Studio, Rider, Plastic SCM, Jira, Confluence
During my time at Mars Games, I was involved with designing and developing several gameplay systems, coordinating between the engineering and systems design departments, implementing development standards and best practices, educating engineers, and overseeing development efforts.

Penta Research
Roles:
Embedded C++ Developer
June 2023 – August 2024
Projects:
- DoD Project at Lockheed Martin
Platforms: Embedded
Release Date: CUI
Tools:
- VS Code, Git, GitLab
As an Embedded C++ Developer at Penta Research on a Lockheed Martin contract, I was responsible for designing and developing low-level systems for a DoD project.

Integration Innovation, Inc.
Roles:
Junior Unity Developer
February 2021 – June 2023
Projects:
- Blackhawk Training Simulations
Platforms: Windows
Release Dates: CUI
Tools:
- Unity Engine, Visual Studio, Rider, SourceTree, BitBucket, Git, GitLab, Jira, Confluence
As a Unity Developer at Integration Innovation, Inc. (i3), I was responsible for designing and developing various systems and tools that improved gameplay, enhanced educational content, and improved development workflow.